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Sample Game Play Mechanics
because no one wants to just read it in the guide...ugh

snsgame play1

**Designer Note: During Combat, Initiative is rolled each round. Roll 1D6, 1-3 = PCs are on the attack, 4-6 = PCs are on the defensive. So because this is rolled each round, PCs run the risk of having to defend each turn. This increases the risk of death, which in turn may convince the players to consider other options instead of combat, if their HP is getting low. If they are lucky, they may roll 1-3 each turn and be on the attack. No guarantees though ...hehehehehe****

snsgame play2
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